FPS: 0

Fluid Simulation Controls

Fluid Physics

Controls how quickly color spreads through the fluid

Controls fluid thickness (higher = thicker)

Adds swirling turbulence to the fluid motion

Interaction

Brush size for density injection

Brush size for velocity injection

Force multiplier for velocity input

Performance

Simulation resolution (requires reload)

Dye/color resolution (requires reload)

Time step for simulation (~60fps at 16ms)

Gauss-Seidel iterations (higher = more accurate)

Enabled
Enabled

Glow effect for bright colors

Display

Density

Switch between density and velocity visualization

Enabled

Smooth interpolated rendering vs. raw grid

Keyboard Shortcuts:
P = Pause/Resume | A = Toggle Texture | S = Switch Display Mode